I quite enjoy the analog horror and the vaporwave stuff zoomers made.
"Gen Z's broader fascination with the uncanny—experiences that are at once familiar and strange. Zoomers have grown up in a world where technology is ubiquitous, but they are also quite aware of its potential dangers."
I think the horror aspect, for them, is that they already know it all went away. It's like a story about 'The god that failed' or Camelot - they were told it's a great thing but they also know that it was destined to fail so if you were there at the time and said, "The good times will keep rolling on!" the zoomer would know you were horrifically wrong and even dangerously delusional.
To relate on another level there's a similar aesthetic in the Bioshock video game which takes the 1960s aesthetic complete with a New Years party that says in essence, "History has ended! We have triumphed and things will be swinging and great forever!". But in real life the 60's did end and in Bioshock it ends even more horrifically. It's hubristic tragedy followed by the denouement of everyone scrambling to survive the fallout.
PS: We also see it in Fallout as well as the entire horror genre of the 'too perfect' suburb which is actually run by aliens/psychics/tv producers. The X'ers and Millenials really like the 60's-80's horror, and now Zoomers are having their tastes in 90's analog horror.
I quite enjoy the analog horror and the vaporwave stuff zoomers made.
"Gen Z's broader fascination with the uncanny—experiences that are at once familiar and strange. Zoomers have grown up in a world where technology is ubiquitous, but they are also quite aware of its potential dangers."
I think the horror aspect, for them, is that they already know it all went away. It's like a story about 'The god that failed' or Camelot - they were told it's a great thing but they also know that it was destined to fail so if you were there at the time and said, "The good times will keep rolling on!" the zoomer would know you were horrifically wrong and even dangerously delusional.
To relate on another level there's a similar aesthetic in the Bioshock video game which takes the 1960s aesthetic complete with a New Years party that says in essence, "History has ended! We have triumphed and things will be swinging and great forever!". But in real life the 60's did end and in Bioshock it ends even more horrifically. It's hubristic tragedy followed by the denouement of everyone scrambling to survive the fallout.
PS: We also see it in Fallout as well as the entire horror genre of the 'too perfect' suburb which is actually run by aliens/psychics/tv producers. The X'ers and Millenials really like the 60's-80's horror, and now Zoomers are having their tastes in 90's analog horror.
Analog Horror seems almost like the natural continuation of creepy pasta.
From what I understand, the creepypasta genre spun off from analog horror. Marble Hornets goes back as far as 2009.
For content creators looking to appeal to Gen Z, all the tools necessary are already available.
The Ring
Pic reminds me of this video lol
https://youtu.be/KvknOXGPzCQ?si=wRlLPpi73KsSyrkA